| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114 | /* * utrie 1.0.2 <https://github.com/niklasvh/utrie> * Copyright (c) 2022 Niklas von Hertzen <https://hertzen.com> * Released under MIT License */(function (global, factory) {    typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :    typeof define === 'function' && define.amd ? define(['exports'], factory) :    (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.utrie = {}));}(this, (function (exports) { 'use strict';    var chars$1 = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';    // Use a lookup table to find the index.    var lookup$1 = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256);    for (var i$1 = 0; i$1 < chars$1.length; i$1++) {        lookup$1[chars$1.charCodeAt(i$1)] = i$1;    }    var decode = function (base64) {        var bufferLength = base64.length * 0.75, len = base64.length, i, p = 0, encoded1, encoded2, encoded3, encoded4;        if (base64[base64.length - 1] === '=') {            bufferLength--;            if (base64[base64.length - 2] === '=') {                bufferLength--;            }        }        var buffer = typeof ArrayBuffer !== 'undefined' &&            typeof Uint8Array !== 'undefined' &&            typeof Uint8Array.prototype.slice !== 'undefined'            ? new ArrayBuffer(bufferLength)            : new Array(bufferLength);        var bytes = Array.isArray(buffer) ? buffer : new Uint8Array(buffer);        for (i = 0; i < len; i += 4) {            encoded1 = lookup$1[base64.charCodeAt(i)];            encoded2 = lookup$1[base64.charCodeAt(i + 1)];            encoded3 = lookup$1[base64.charCodeAt(i + 2)];            encoded4 = lookup$1[base64.charCodeAt(i + 3)];            bytes[p++] = (encoded1 << 2) | (encoded2 >> 4);            bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2);            bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63);        }        return buffer;    };    var polyUint16Array = function (buffer) {        var length = buffer.length;        var bytes = [];        for (var i = 0; i < length; i += 2) {            bytes.push((buffer[i + 1] << 8) | buffer[i]);        }        return bytes;    };    var polyUint32Array = function (buffer) {        var length = buffer.length;        var bytes = [];        for (var i = 0; i < length; i += 4) {            bytes.push((buffer[i + 3] << 24) | (buffer[i + 2] << 16) | (buffer[i + 1] << 8) | buffer[i]);        }        return bytes;    };    /** Shift size for getting the index-2 table offset. */    var UTRIE2_SHIFT_2 = 5;    /** Shift size for getting the index-1 table offset. */    var UTRIE2_SHIFT_1 = 6 + 5;    /**     * Shift size for shifting left the index array values.     * Increases possible data size with 16-bit index values at the cost     * of compactability.     * This requires data blocks to be aligned by UTRIE2_DATA_GRANULARITY.     */    var UTRIE2_INDEX_SHIFT = 2;    /**     * Difference between the two shift sizes,     * for getting an index-1 offset from an index-2 offset. 6=11-5     */    var UTRIE2_SHIFT_1_2 = UTRIE2_SHIFT_1 - UTRIE2_SHIFT_2;    /**     * The part of the index-2 table for U+D800..U+DBFF stores values for     * lead surrogate code _units_ not code _points_.     * Values for lead surrogate code _points_ are indexed with this portion of the table.     * Length=32=0x20=0x400>>UTRIE2_SHIFT_2. (There are 1024=0x400 lead surrogates.)     */    var UTRIE2_LSCP_INDEX_2_OFFSET = 0x10000 >> UTRIE2_SHIFT_2;    /** Number of entries in a data block. 32=0x20 */    var UTRIE2_DATA_BLOCK_LENGTH = 1 << UTRIE2_SHIFT_2;    /** Mask for getting the lower bits for the in-data-block offset. */    var UTRIE2_DATA_MASK = UTRIE2_DATA_BLOCK_LENGTH - 1;    var UTRIE2_LSCP_INDEX_2_LENGTH = 0x400 >> UTRIE2_SHIFT_2;    /** Count the lengths of both BMP pieces. 2080=0x820 */    var UTRIE2_INDEX_2_BMP_LENGTH = UTRIE2_LSCP_INDEX_2_OFFSET + UTRIE2_LSCP_INDEX_2_LENGTH;    /**     * The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820.     * Length 32=0x20 for lead bytes C0..DF, regardless of UTRIE2_SHIFT_2.     */    var UTRIE2_UTF8_2B_INDEX_2_OFFSET = UTRIE2_INDEX_2_BMP_LENGTH;    var UTRIE2_UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6; /* U+0800 is the first code point after 2-byte UTF-8 */    /**     * The index-1 table, only used for supplementary code points, at offset 2112=0x840.     * Variable length, for code points up to highStart, where the last single-value range starts.     * Maximum length 512=0x200=0x100000>>UTRIE2_SHIFT_1.     * (For 0x100000 supplementary code points U+10000..U+10ffff.)     *     * The part of the index-2 table for supplementary code points starts     * after this index-1 table.     *     * Both the index-1 table and the following part of the index-2 table     * are omitted completely if there is only BMP data.     */    var UTRIE2_INDEX_1_OFFSET = UTRIE2_UTF8_2B_INDEX_2_OFFSET + UTRIE2_UTF8_2B_INDEX_2_LENGTH;    /**     * Number of index-1 entries for the BMP. 32=0x20     * This part of the index-1 table is omitted from the serialized form.     */    var UTRIE2_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> UTRIE2_SHIFT_1;    /** Number of entries in an index-2 block. 64=0x40 */    var UTRIE2_INDEX_2_BLOCK_LENGTH = 1 << UTRIE2_SHIFT_1_2;    /** Mask for getting the lower bits for the in-index-2-block offset. */    var UTRIE2_INDEX_2_MASK = UTRIE2_INDEX_2_BLOCK_LENGTH - 1;    var slice16 = function (view, start, end) {        if (view.slice) {            return view.slice(start, end);        }        return new Uint16Array(Array.prototype.slice.call(view, start, end));    };    var slice32 = function (view, start, end) {        if (view.slice) {            return view.slice(start, end);        }        return new Uint32Array(Array.prototype.slice.call(view, start, end));    };    var createTrieFromBase64 = function (base64, _byteLength) {        var buffer = decode(base64);        var view32 = Array.isArray(buffer) ? polyUint32Array(buffer) : new Uint32Array(buffer);        var view16 = Array.isArray(buffer) ? polyUint16Array(buffer) : new Uint16Array(buffer);        var headerLength = 24;        var index = slice16(view16, headerLength / 2, view32[4] / 2);        var data = view32[5] === 2            ? slice16(view16, (headerLength + view32[4]) / 2)            : slice32(view32, Math.ceil((headerLength + view32[4]) / 4));        return new Trie(view32[0], view32[1], view32[2], view32[3], index, data);    };    var Trie = /** @class */ (function () {        function Trie(initialValue, errorValue, highStart, highValueIndex, index, data) {            this.initialValue = initialValue;            this.errorValue = errorValue;            this.highStart = highStart;            this.highValueIndex = highValueIndex;            this.index = index;            this.data = data;        }        /**         * Get the value for a code point as stored in the Trie.         *         * @param codePoint the code point         * @return the value         */        Trie.prototype.get = function (codePoint) {            var ix;            if (codePoint >= 0) {                if (codePoint < 0x0d800 || (codePoint > 0x0dbff && codePoint <= 0x0ffff)) {                    // Ordinary BMP code point, excluding leading surrogates.                    // BMP uses a single level lookup.  BMP index starts at offset 0 in the Trie2 index.                    // 16 bit data is stored in the index array itself.                    ix = this.index[codePoint >> UTRIE2_SHIFT_2];                    ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);                    return this.data[ix];                }                if (codePoint <= 0xffff) {                    // Lead Surrogate Code Point.  A Separate index section is stored for                    // lead surrogate code units and code points.                    //   The main index has the code unit data.                    //   For this function, we need the code point data.                    // Note: this expression could be refactored for slightly improved efficiency, but                    //       surrogate code points will be so rare in practice that it's not worth it.                    ix = this.index[UTRIE2_LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> UTRIE2_SHIFT_2)];                    ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);                    return this.data[ix];                }                if (codePoint < this.highStart) {                    // Supplemental code point, use two-level lookup.                    ix = UTRIE2_INDEX_1_OFFSET - UTRIE2_OMITTED_BMP_INDEX_1_LENGTH + (codePoint >> UTRIE2_SHIFT_1);                    ix = this.index[ix];                    ix += (codePoint >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;                    ix = this.index[ix];                    ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);                    return this.data[ix];                }                if (codePoint <= 0x10ffff) {                    return this.data[this.highValueIndex];                }            }            // Fall through.  The code point is outside of the legal range of 0..0x10ffff.            return this.errorValue;        };        return Trie;    }());    /*     * base64-arraybuffer 1.0.2 <https://github.com/niklasvh/base64-arraybuffer>     * Copyright (c) 2022 Niklas von Hertzen <https://hertzen.com>     * Released under MIT License     */    var chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';    // Use a lookup table to find the index.    var lookup = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256);    for (var i = 0; i < chars.length; i++) {        lookup[chars.charCodeAt(i)] = i;    }    var encode = function (arraybuffer) {        var bytes = new Uint8Array(arraybuffer), i, len = bytes.length, base64 = '';        for (i = 0; i < len; i += 3) {            base64 += chars[bytes[i] >> 2];            base64 += chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)];            base64 += chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)];            base64 += chars[bytes[i + 2] & 63];        }        if (len % 3 === 2) {            base64 = base64.substring(0, base64.length - 1) + '=';        }        else if (len % 3 === 1) {            base64 = base64.substring(0, base64.length - 2) + '==';        }        return base64;    };    /**     * Trie2 constants, defining shift widths, index array lengths, etc.     *     * These are needed for the runtime macros but users can treat these as     * implementation details and skip to the actual public API further below.     */    // const UTRIE2_OPTIONS_VALUE_BITS_MASK = 0x000f;    /** Number of code points per index-1 table entry. 2048=0x800 */    var UTRIE2_CP_PER_INDEX_1_ENTRY = 1 << UTRIE2_SHIFT_1;    /** The alignment size of a data block. Also the granularity for compaction. */    var UTRIE2_DATA_GRANULARITY = 1 << UTRIE2_INDEX_SHIFT;    /* Fixed layout of the first part of the index array. ------------------- */    /**     * The BMP part of the index-2 table is fixed and linear and starts at offset 0.     * Length=2048=0x800=0x10000>>UTRIE2_SHIFT_2.     */    var UTRIE2_INDEX_2_OFFSET = 0;    var UTRIE2_MAX_INDEX_1_LENGTH = 0x100000 >> UTRIE2_SHIFT_1;    /*     * Fixed layout of the first part of the data array. -----------------------     * Starts with 4 blocks (128=0x80 entries) for ASCII.     */    /**     * The illegal-UTF-8 data block follows the ASCII block, at offset 128=0x80.     * Used with linear access for single bytes 0..0xbf for simple error handling.     * Length 64=0x40, not UTRIE2_DATA_BLOCK_LENGTH.     */    var UTRIE2_BAD_UTF8_DATA_OFFSET = 0x80;    /** The start of non-linear-ASCII data blocks, at offset 192=0xc0. */    var UTRIE2_DATA_START_OFFSET = 0xc0;    /* Building a Trie2 ---------------------------------------------------------- */    /*     * These definitions are mostly needed by utrie2_builder.c, but also by     * utrie2_get32() and utrie2_enum().     */    /*     * At build time, leave a gap in the index-2 table,     * at least as long as the maximum lengths of the 2-byte UTF-8 index-2 table     * and the supplementary index-1 table.     * Round up to UTRIE2_INDEX_2_BLOCK_LENGTH for proper compacting.     */    var UNEWTRIE2_INDEX_GAP_OFFSET = UTRIE2_INDEX_2_BMP_LENGTH;    var UNEWTRIE2_INDEX_GAP_LENGTH = (UTRIE2_UTF8_2B_INDEX_2_LENGTH + UTRIE2_MAX_INDEX_1_LENGTH + UTRIE2_INDEX_2_MASK) & ~UTRIE2_INDEX_2_MASK;    /**     * Maximum length of the build-time index-2 array.     * Maximum number of Unicode code points (0x110000) shifted right by UTRIE2_SHIFT_2,     * plus the part of the index-2 table for lead surrogate code points,     * plus the build-time index gap,     * plus the null index-2 block.     */    var UNEWTRIE2_MAX_INDEX_2_LENGTH = (0x110000 >> UTRIE2_SHIFT_2) +        UTRIE2_LSCP_INDEX_2_LENGTH +        UNEWTRIE2_INDEX_GAP_LENGTH +        UTRIE2_INDEX_2_BLOCK_LENGTH;    var UNEWTRIE2_INDEX_1_LENGTH = 0x110000 >> UTRIE2_SHIFT_1;    /**     * Maximum length of the build-time data array.     * One entry per 0x110000 code points, plus the illegal-UTF-8 block and the null block,     * plus values for the 0x400 surrogate code units.     */    var UNEWTRIE2_MAX_DATA_LENGTH = 0x110000 + 0x40 + 0x40 + 0x400;    /* Start with allocation of 16k data entries. */    var UNEWTRIE2_INITIAL_DATA_LENGTH = 1 << 14;    /* Grow about 8x each time. */    var UNEWTRIE2_MEDIUM_DATA_LENGTH = 1 << 17;    /** The null index-2 block, following the gap in the index-2 table. */    var UNEWTRIE2_INDEX_2_NULL_OFFSET = UNEWTRIE2_INDEX_GAP_OFFSET + UNEWTRIE2_INDEX_GAP_LENGTH;    /** The start of allocated index-2 blocks. */    var UNEWTRIE2_INDEX_2_START_OFFSET = UNEWTRIE2_INDEX_2_NULL_OFFSET + UTRIE2_INDEX_2_BLOCK_LENGTH;    /**     * The null data block.     * Length 64=0x40 even if UTRIE2_DATA_BLOCK_LENGTH is smaller,     * to work with 6-bit trail bytes from 2-byte UTF-8.     */    var UNEWTRIE2_DATA_NULL_OFFSET = UTRIE2_DATA_START_OFFSET;    /** The start of allocated data blocks. */    var UNEWTRIE2_DATA_START_OFFSET = UNEWTRIE2_DATA_NULL_OFFSET + 0x40;    /**     * The start of data blocks for U+0800 and above.     * Below, compaction uses a block length of 64 for 2-byte UTF-8.     * From here on, compaction uses UTRIE2_DATA_BLOCK_LENGTH.     * Data values for 0x780 code points beyond ASCII.     */    var UNEWTRIE2_DATA_0800_OFFSET = UNEWTRIE2_DATA_START_OFFSET + 0x780;    /**     * Maximum length of the runtime index array.     * Limited by its own 16-bit index values, and by uint16_t UTrie2Header.indexLength.     * (The actual maximum length is lower,     * (0x110000>>UTRIE2_SHIFT_2)+UTRIE2_UTF8_2B_INDEX_2_LENGTH+UTRIE2_MAX_INDEX_1_LENGTH.)     */    var UTRIE2_MAX_INDEX_LENGTH = 0xffff;    /**     * Maximum length of the runtime data array.     * Limited by 16-bit index values that are left-shifted by UTRIE2_INDEX_SHIFT,     * and by uint16_t UTrie2Header.shiftedDataLength.     */    var UTRIE2_MAX_DATA_LENGTH = 0xffff << UTRIE2_INDEX_SHIFT;    var BITS_16 = 16;    var BITS_32 = 32;    var isHighSurrogate = function (c) { return c >= 0xd800 && c <= 0xdbff; };    var equalInt = function (a, s, t, length) {        for (var i = 0; i < length; i++) {            if (a[s + i] !== a[t + i]) {                return false;            }        }        return true;    };    var TrieBuilder = /** @class */ (function () {        function TrieBuilder(initialValue, errorValue) {            if (initialValue === void 0) { initialValue = 0; }            if (errorValue === void 0) { errorValue = 0; }            this.initialValue = initialValue;            this.errorValue = errorValue;            this.highStart = 0x110000;            this.data = new Uint32Array(UNEWTRIE2_INITIAL_DATA_LENGTH);            this.dataCapacity = UNEWTRIE2_INITIAL_DATA_LENGTH;            this.highStart = 0x110000;            this.firstFreeBlock = 0; /* no free block in the list */            this.isCompacted = false;            this.index1 = new Uint32Array(UNEWTRIE2_INDEX_1_LENGTH);            this.index2 = new Uint32Array(UNEWTRIE2_MAX_INDEX_2_LENGTH);            /*             * Multi-purpose per-data-block table.             *             * Before compacting:             *             * Per-data-block reference counters/free-block list.             *  0: unused             * >0: reference counter (number of index-2 entries pointing here)             * <0: next free data block in free-block list             *             * While compacting:             *             * Map of adjusted indexes, used in compactData() and compactIndex2().             * Maps from original indexes to new ones.             */            this.map = new Uint32Array(UNEWTRIE2_MAX_DATA_LENGTH >> UTRIE2_SHIFT_2);            /*             * preallocate and reset             * - ASCII             * - the bad-UTF-8-data block             * - the null data block             */            var i, j;            for (i = 0; i < 0x80; ++i) {                this.data[i] = initialValue;            }            for (; i < 0xc0; ++i) {                this.data[i] = errorValue;            }            for (i = UNEWTRIE2_DATA_NULL_OFFSET; i < UNEWTRIE2_DATA_START_OFFSET; ++i) {                this.data[i] = initialValue;            }            this.dataNullOffset = UNEWTRIE2_DATA_NULL_OFFSET;            this.dataLength = UNEWTRIE2_DATA_START_OFFSET;            /* set the index-2 indexes for the 2=0x80>>UTRIE2_SHIFT_2 ASCII data blocks */            for (i = 0, j = 0; j < 0x80; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {                this.index2[i] = j;                this.map[i] = 1;            }            /* reference counts for the bad-UTF-8-data block */            for (; j < 0xc0; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {                this.map[i] = 0;            }            /*             * Reference counts for the null data block: all blocks except for the ASCII blocks.             * Plus 1 so that we don't drop this block during compaction.             * Plus as many as needed for lead surrogate code points.             */            /* i==newTrie->dataNullOffset */            this.map[i++] = (0x110000 >> UTRIE2_SHIFT_2) - (0x80 >> UTRIE2_SHIFT_2) + 1 + UTRIE2_LSCP_INDEX_2_LENGTH;            j += UTRIE2_DATA_BLOCK_LENGTH;            for (; j < UNEWTRIE2_DATA_START_OFFSET; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {                this.map[i] = 0;            }            /*             * set the remaining indexes in the BMP index-2 block             * to the null data block             */            for (i = 0x80 >> UTRIE2_SHIFT_2; i < UTRIE2_INDEX_2_BMP_LENGTH; ++i) {                this.index2[i] = UNEWTRIE2_DATA_NULL_OFFSET;            }            /*             * Fill the index gap with impossible values so that compaction             * does not overlap other index-2 blocks with the gap.             */            for (i = 0; i < UNEWTRIE2_INDEX_GAP_LENGTH; ++i) {                this.index2[UNEWTRIE2_INDEX_GAP_OFFSET + i] = -1;            }            /* set the indexes in the null index-2 block */            for (i = 0; i < UTRIE2_INDEX_2_BLOCK_LENGTH; ++i) {                this.index2[UNEWTRIE2_INDEX_2_NULL_OFFSET + i] = UNEWTRIE2_DATA_NULL_OFFSET;            }            this.index2NullOffset = UNEWTRIE2_INDEX_2_NULL_OFFSET;            this.index2Length = UNEWTRIE2_INDEX_2_START_OFFSET;            /* set the index-1 indexes for the linear index-2 block */            for (i = 0, j = 0; i < UTRIE2_OMITTED_BMP_INDEX_1_LENGTH; ++i, j += UTRIE2_INDEX_2_BLOCK_LENGTH) {                this.index1[i] = j;            }            /* set the remaining index-1 indexes to the null index-2 block */            for (; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) {                this.index1[i] = UNEWTRIE2_INDEX_2_NULL_OFFSET;            }            /*             * Preallocate and reset data for U+0080..U+07ff,             * for 2-byte UTF-8 which will be compacted in 64-blocks             * even if UTRIE2_DATA_BLOCK_LENGTH is smaller.             */            for (i = 0x80; i < 0x800; i += UTRIE2_DATA_BLOCK_LENGTH) {                this.set(i, initialValue);            }        }        /**         * Set a value for a code point.         *         * @param c the code point         * @param value the value         */        TrieBuilder.prototype.set = function (c, value) {            if (c < 0 || c > 0x10ffff) {                throw new Error('Invalid code point.');            }            this._set(c, true, value);            return this;        };        /**         * Set a value in a range of code points [start..end].         * All code points c with start<=c<=end will get the value if         * overwrite is TRUE or if the old value is the initial value.         *         * @param start the first code point to get the value         * @param end the last code point to get the value (inclusive)         * @param value the value         * @param overwrite flag for whether old non-initial values are to be overwritten         */        TrieBuilder.prototype.setRange = function (start, end, value, overwrite) {            if (overwrite === void 0) { overwrite = false; }            /*             * repeat value in [start..end]             * mark index values for repeat-data blocks by setting bit 31 of the index values             * fill around existing values if any, if(overwrite)             */            var block, rest, repeatBlock;            if (start > 0x10ffff || start < 0 || end > 0x10ffff || end < 0 || start > end) {                throw new Error('Invalid code point range.');            }            if (!overwrite && value === this.initialValue) {                return this; /* nothing to do */            }            if (this.isCompacted) {                throw new Error('Trie was already compacted');            }            var limit = end + 1;            if ((start & UTRIE2_DATA_MASK) !== 0) {                /* set partial block at [start..following block boundary[ */                block = this.getDataBlock(start, true);                var nextStart = (start + UTRIE2_DATA_BLOCK_LENGTH) & ~UTRIE2_DATA_MASK;                if (nextStart <= limit) {                    this.fillBlock(block, start & UTRIE2_DATA_MASK, UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite);                    start = nextStart;                }                else {                    this.fillBlock(block, start & UTRIE2_DATA_MASK, limit & UTRIE2_DATA_MASK, value, this.initialValue, overwrite);                    return this;                }            }            /* number of positions in the last, partial block */            rest = limit & UTRIE2_DATA_MASK;            /* round down limit to a block boundary */            limit &= ~UTRIE2_DATA_MASK;            /* iterate over all-value blocks */            repeatBlock = value === this.initialValue ? this.dataNullOffset : -1;            while (start < limit) {                var i2 = void 0;                var setRepeatBlock = false;                if (value === this.initialValue && this.isInNullBlock(start, true)) {                    start += UTRIE2_DATA_BLOCK_LENGTH; /* nothing to do */                    continue;                }                /* get index value */                i2 = this.getIndex2Block(start, true);                i2 += (start >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;                block = this.index2[i2];                if (this.isWritableBlock(block)) {                    /* already allocated */                    if (overwrite && block >= UNEWTRIE2_DATA_0800_OFFSET) {                        /*                         * We overwrite all values, and it's not a                         * protected (ASCII-linear or 2-byte UTF-8) block:                         * replace with the repeatBlock.                         */                        setRepeatBlock = true;                    }                    else {                        /* !overwrite, or protected block: just write the values into this block */                        this.fillBlock(block, 0, UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite);                    }                }                else if (this.data[block] !== value && (overwrite || block === this.dataNullOffset)) {                    /*                     * Set the repeatBlock instead of the null block or previous repeat block:                     *                     * If !isWritableBlock() then all entries in the block have the same value                     * because it's the null block or a range block (the repeatBlock from a previous                     * call to utrie2_setRange32()).                     * No other blocks are used multiple times before compacting.                     *                     * The null block is the only non-writable block with the initialValue because                     * of the repeatBlock initialization above. (If value==initialValue, then                     * the repeatBlock will be the null data block.)                     *                     * We set our repeatBlock if the desired value differs from the block's value,                     * and if we overwrite any data or if the data is all initial values                     * (which is the same as the block being the null block, see above).                     */                    setRepeatBlock = true;                }                if (setRepeatBlock) {                    if (repeatBlock >= 0) {                        this.setIndex2Entry(i2, repeatBlock);                    }                    else {                        /* create and set and fill the repeatBlock */                        repeatBlock = this.getDataBlock(start, true);                        this.writeBlock(repeatBlock, value);                    }                }                start += UTRIE2_DATA_BLOCK_LENGTH;            }            if (rest > 0) {                /* set partial block at [last block boundary..limit[ */                block = this.getDataBlock(start, true);                this.fillBlock(block, 0, rest, value, this.initialValue, overwrite);            }            return this;        };        /**         * Get the value for a code point as stored in the Trie2.         *         * @param codePoint the code point         * @return the value         */        TrieBuilder.prototype.get = function (codePoint) {            if (codePoint < 0 || codePoint > 0x10ffff) {                return this.errorValue;            }            else {                return this._get(codePoint, true);            }        };        TrieBuilder.prototype._get = function (c, fromLSCP) {            var i2;            if (c >= this.highStart && (!(c >= 0xd800 && c < 0xdc00) || fromLSCP)) {                return this.data[this.dataLength - UTRIE2_DATA_GRANULARITY];            }            if (c >= 0xd800 && c < 0xdc00 && fromLSCP) {                i2 = UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> UTRIE2_SHIFT_2) + (c >> UTRIE2_SHIFT_2);            }            else {                i2 = this.index1[c >> UTRIE2_SHIFT_1] + ((c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK);            }            var block = this.index2[i2];            return this.data[block + (c & UTRIE2_DATA_MASK)];        };        TrieBuilder.prototype.freeze = function (valueBits) {            if (valueBits === void 0) { valueBits = BITS_32; }            var i;            var allIndexesLength;            var dataMove; /* >0 if the data is moved to the end of the index array */            /* compact if necessary */            if (!this.isCompacted) {                this.compactTrie();            }            allIndexesLength = this.highStart <= 0x10000 ? UTRIE2_INDEX_1_OFFSET : this.index2Length;            if (valueBits === BITS_16) {                // dataMove = allIndexesLength;                dataMove = 0;            }            else {                dataMove = 0;            }            /* are indexLength and dataLength within limits? */            if (            /* for unshifted indexLength */            allIndexesLength > UTRIE2_MAX_INDEX_LENGTH ||                /* for unshifted dataNullOffset */                dataMove + this.dataNullOffset > 0xffff ||                /* for unshifted 2-byte UTF-8 index-2 values */                dataMove + UNEWTRIE2_DATA_0800_OFFSET > 0xffff ||                /* for shiftedDataLength */                dataMove + this.dataLength > UTRIE2_MAX_DATA_LENGTH) {                throw new Error('Trie data is too large.');            }            var index = new Uint16Array(allIndexesLength);            /* write the index-2 array values shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove */            var destIdx = 0;            for (i = 0; i < UTRIE2_INDEX_2_BMP_LENGTH; i++) {                index[destIdx++] = (this.index2[i] + dataMove) >> UTRIE2_INDEX_SHIFT;            }            /* write UTF-8 2-byte index-2 values, not right-shifted */            for (i = 0; i < 0xc2 - 0xc0; ++i) {                /* C0..C1 */                index[destIdx++] = dataMove + UTRIE2_BAD_UTF8_DATA_OFFSET;            }            for (; i < 0xe0 - 0xc0; ++i) {                /* C2..DF */                index[destIdx++] = dataMove + this.index2[i << (6 - UTRIE2_SHIFT_2)];            }            if (this.highStart > 0x10000) {                var index1Length = (this.highStart - 0x10000) >> UTRIE2_SHIFT_1;                var index2Offset = UTRIE2_INDEX_2_BMP_LENGTH + UTRIE2_UTF8_2B_INDEX_2_LENGTH + index1Length;                /* write 16-bit index-1 values for supplementary code points */                for (i = 0; i < index1Length; i++) {                    index[destIdx++] = UTRIE2_INDEX_2_OFFSET + this.index1[i + UTRIE2_OMITTED_BMP_INDEX_1_LENGTH];                }                /*                 * write the index-2 array values for supplementary code points,                 * shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove                 */                for (i = 0; i < this.index2Length - index2Offset; i++) {                    index[destIdx++] = (dataMove + this.index2[index2Offset + i]) >> UTRIE2_INDEX_SHIFT;                }            }            /* write the 16/32-bit data array */            switch (valueBits) {                case BITS_16:                    /* write 16-bit data values */                    var data16 = new Uint16Array(this.dataLength);                    for (i = 0; i < this.dataLength; i++) {                        data16[i] = this.data[i];                    }                    return new Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data16);                case BITS_32:                    /* write 32-bit data values */                    var data32 = new Uint32Array(this.dataLength);                    for (i = 0; i < this.dataLength; i++) {                        data32[i] = this.data[i];                    }                    return new Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data32);                default:                    throw new Error('Bits should be either 16 or 32');            }        };        /*         * Find the start of the last range in the trie by enumerating backward.         * Indexes for supplementary code points higher than this will be omitted.         */        TrieBuilder.prototype.findHighStart = function (highValue) {            var value;            var i2, j, i2Block, prevI2Block, block, prevBlock;            /* set variables for previous range */            if (highValue === this.initialValue) {                prevI2Block = this.index2NullOffset;                prevBlock = this.dataNullOffset;            }            else {                prevI2Block = -1;                prevBlock = -1;            }            var prev = 0x110000;            /* enumerate index-2 blocks */            var i1 = UNEWTRIE2_INDEX_1_LENGTH;            var c = prev;            while (c > 0) {                i2Block = this.index1[--i1];                if (i2Block === prevI2Block) {                    /* the index-2 block is the same as the previous one, and filled with highValue */                    c -= UTRIE2_CP_PER_INDEX_1_ENTRY;                    continue;                }                prevI2Block = i2Block;                if (i2Block === this.index2NullOffset) {                    /* this is the null index-2 block */                    if (highValue !== this.initialValue) {                        return c;                    }                    c -= UTRIE2_CP_PER_INDEX_1_ENTRY;                }                else {                    /* enumerate data blocks for one index-2 block */                    for (i2 = UTRIE2_INDEX_2_BLOCK_LENGTH; i2 > 0;) {                        block = this.index2[i2Block + --i2];                        if (block === prevBlock) {                            /* the block is the same as the previous one, and filled with highValue */                            c -= UTRIE2_DATA_BLOCK_LENGTH;                            continue;                        }                        prevBlock = block;                        if (block === this.dataNullOffset) {                            /* this is the null data block */                            if (highValue !== this.initialValue) {                                return c;                            }                            c -= UTRIE2_DATA_BLOCK_LENGTH;                        }                        else {                            for (j = UTRIE2_DATA_BLOCK_LENGTH; j > 0;) {                                value = this.data[block + --j];                                if (value !== highValue) {                                    return c;                                }                                --c;                            }                        }                    }                }            }            /* deliver last range */            return 0;        };        /*         * Compact a build-time trie.         *         * The compaction         * - removes blocks that are identical with earlier ones         * - overlaps adjacent blocks as much as possible (if overlap==TRUE)         * - moves blocks in steps of the data granularity         * - moves and overlaps blocks that overlap with multiple values in the overlap region         *         * It does not         * - try to move and overlap blocks that are not already adjacent         */        TrieBuilder.prototype.compactData = function () {            var start, movedStart;            var blockLength, overlap;            var i, mapIndex, blockCount;            /* do not compact linear-ASCII data */            var newStart = UTRIE2_DATA_START_OFFSET;            for (start = 0, i = 0; start < newStart; start += UTRIE2_DATA_BLOCK_LENGTH, ++i) {                this.map[i] = start;            }            /*             * Start with a block length of 64 for 2-byte UTF-8,             * then switch to UTRIE2_DATA_BLOCK_LENGTH.             */            blockLength = 64;            blockCount = blockLength >> UTRIE2_SHIFT_2;            for (start = newStart; start < this.dataLength;) {                /*                 * start: index of first entry of current block                 * newStart: index where the current block is to be moved                 *           (right after current end of already-compacted data)                 */                if (start === UNEWTRIE2_DATA_0800_OFFSET) {                    blockLength = UTRIE2_DATA_BLOCK_LENGTH;                    blockCount = 1;                }                /* skip blocks that are not used */                if (this.map[start >> UTRIE2_SHIFT_2] <= 0) {                    /* advance start to the next block */                    start += blockLength;                    /* leave newStart with the previous block! */                    continue;                }                /* search for an identical block */                movedStart = this.findSameDataBlock(newStart, start, blockLength);                if (movedStart >= 0) {                    /* found an identical block, set the other block's index value for the current block */                    for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {                        this.map[mapIndex++] = movedStart;                        movedStart += UTRIE2_DATA_BLOCK_LENGTH;                    }                    /* advance start to the next block */                    start += blockLength;                    /* leave newStart with the previous block! */                    continue;                }                /* see if the beginning of this block can be overlapped with the end of the previous block */                /* look for maximum overlap (modulo granularity) with the previous, adjacent block */                for (overlap = blockLength - UTRIE2_DATA_GRANULARITY; overlap > 0 && !equalInt(this.data, newStart - overlap, start, overlap); overlap -= UTRIE2_DATA_GRANULARITY) { }                if (overlap > 0 || newStart < start) {                    /* some overlap, or just move the whole block */                    movedStart = newStart - overlap;                    for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {                        this.map[mapIndex++] = movedStart;                        movedStart += UTRIE2_DATA_BLOCK_LENGTH;                    }                    /* move the non-overlapping indexes to their new positions */                    start += overlap;                    for (i = blockLength - overlap; i > 0; --i) {                        this.data[newStart++] = this.data[start++];                    }                }                else {                    /* no overlap && newStart==start */                    for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {                        this.map[mapIndex++] = start;                        start += UTRIE2_DATA_BLOCK_LENGTH;                    }                    newStart = start;                }            }            /* now adjust the index-2 table */            for (i = 0; i < this.index2Length; ++i) {                if (i === UNEWTRIE2_INDEX_GAP_OFFSET) {                    /* Gap indexes are invalid (-1). Skip over the gap. */                    i += UNEWTRIE2_INDEX_GAP_LENGTH;                }                this.index2[i] = this.map[this.index2[i] >> UTRIE2_SHIFT_2];            }            this.dataNullOffset = this.map[this.dataNullOffset >> UTRIE2_SHIFT_2];            /* ensure dataLength alignment */            while ((newStart & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) {                this.data[newStart++] = this.initialValue;            }            this.dataLength = newStart;        };        TrieBuilder.prototype.findSameDataBlock = function (dataLength, otherBlock, blockLength) {            var block = 0;            /* ensure that we do not even partially get past dataLength */            dataLength -= blockLength;            for (; block <= dataLength; block += UTRIE2_DATA_GRANULARITY) {                if (equalInt(this.data, block, otherBlock, blockLength)) {                    return block;                }            }            return -1;        };        TrieBuilder.prototype.compactTrie = function () {            var highValue = this.get(0x10ffff);            /* find highStart and round it up */            var localHighStart = this.findHighStart(highValue);            localHighStart = (localHighStart + (UTRIE2_CP_PER_INDEX_1_ENTRY - 1)) & ~(UTRIE2_CP_PER_INDEX_1_ENTRY - 1);            if (localHighStart === 0x110000) {                highValue = this.errorValue;            }            /*             * Set trie->highStart only after utrie2_get32(trie, highStart).             * Otherwise utrie2_get32(trie, highStart) would try to read the highValue.             */            this.highStart = localHighStart;            if (this.highStart < 0x110000) {                /* Blank out [highStart..10ffff] to release associated data blocks. */                var suppHighStart = this.highStart <= 0x10000 ? 0x10000 : this.highStart;                this.setRange(suppHighStart, 0x10ffff, this.initialValue, true);            }            this.compactData();            if (this.highStart > 0x10000) {                this.compactIndex2();            }            /*             * Store the highValue in the data array and round up the dataLength.             * Must be done after compactData() because that assumes that dataLength             * is a multiple of UTRIE2_DATA_BLOCK_LENGTH.             */            this.data[this.dataLength++] = highValue;            while ((this.dataLength & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) {                this.data[this.dataLength++] = this.initialValue;            }            this.isCompacted = true;        };        TrieBuilder.prototype.compactIndex2 = function () {            var i, start, movedStart, overlap;            /* do not compact linear-BMP index-2 blocks */            var newStart = UTRIE2_INDEX_2_BMP_LENGTH;            for (start = 0, i = 0; start < newStart; start += UTRIE2_INDEX_2_BLOCK_LENGTH, ++i) {                this.map[i] = start;            }            /* Reduce the index table gap to what will be needed at runtime. */            newStart += UTRIE2_UTF8_2B_INDEX_2_LENGTH + ((this.highStart - 0x10000) >> UTRIE2_SHIFT_1);            for (start = UNEWTRIE2_INDEX_2_NULL_OFFSET; start < this.index2Length;) {                /*                 * start: index of first entry of current block                 * newStart: index where the current block is to be moved                 *           (right after current end of already-compacted data)                 */                /* search for an identical block */                if ((movedStart = this.findSameIndex2Block(newStart, start)) >= 0) {                    /* found an identical block, set the other block's index value for the current block */                    this.map[start >> UTRIE2_SHIFT_1_2] = movedStart;                    /* advance start to the next block */                    start += UTRIE2_INDEX_2_BLOCK_LENGTH;                    /* leave newStart with the previous block! */                    continue;                }                /* see if the beginning of this block can be overlapped with the end of the previous block */                /* look for maximum overlap with the previous, adjacent block */                for (overlap = UTRIE2_INDEX_2_BLOCK_LENGTH - 1; overlap > 0 && !equalInt(this.index2, newStart - overlap, start, overlap); --overlap) { }                if (overlap > 0 || newStart < start) {                    /* some overlap, or just move the whole block */                    this.map[start >> UTRIE2_SHIFT_1_2] = newStart - overlap;                    /* move the non-overlapping indexes to their new positions */                    start += overlap;                    for (i = UTRIE2_INDEX_2_BLOCK_LENGTH - overlap; i > 0; --i) {                        this.index2[newStart++] = this.index2[start++];                    }                }                else {                    /* no overlap && newStart==start */ this.map[start >> UTRIE2_SHIFT_1_2] = start;                    start += UTRIE2_INDEX_2_BLOCK_LENGTH;                    newStart = start;                }            }            /* now adjust the index-1 table */            for (i = 0; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) {                this.index1[i] = this.map[this.index1[i] >> UTRIE2_SHIFT_1_2];            }            this.index2NullOffset = this.map[this.index2NullOffset >> UTRIE2_SHIFT_1_2];            /*             * Ensure data table alignment:             * Needs to be granularity-aligned for 16-bit trie             * (so that dataMove will be down-shiftable),             * and 2-aligned for uint32_t data.             */            while ((newStart & ((UTRIE2_DATA_GRANULARITY - 1) | 1)) !== 0) {                /* Arbitrary value: 0x3fffc not possible for real data. */                this.index2[newStart++] = 0x0000ffff << UTRIE2_INDEX_SHIFT;            }            this.index2Length = newStart;        };        TrieBuilder.prototype.findSameIndex2Block = function (index2Length, otherBlock) {            /* ensure that we do not even partially get past index2Length */            index2Length -= UTRIE2_INDEX_2_BLOCK_LENGTH;            for (var block = 0; block <= index2Length; ++block) {                if (equalInt(this.index2, block, otherBlock, UTRIE2_INDEX_2_BLOCK_LENGTH)) {                    return block;                }            }            return -1;        };        TrieBuilder.prototype._set = function (c, forLSCP, value) {            if (this.isCompacted) {                throw new Error('Trie was already compacted');            }            var block = this.getDataBlock(c, forLSCP);            this.data[block + (c & UTRIE2_DATA_MASK)] = value;            return this;        };        TrieBuilder.prototype.writeBlock = function (block, value) {            var limit = block + UTRIE2_DATA_BLOCK_LENGTH;            while (block < limit) {                this.data[block++] = value;            }        };        TrieBuilder.prototype.isInNullBlock = function (c, forLSCP) {            var i2 = isHighSurrogate(c) && forLSCP                ? UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> UTRIE2_SHIFT_2) + (c >> UTRIE2_SHIFT_2)                : this.index1[c >> UTRIE2_SHIFT_1] + ((c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK);            var block = this.index2[i2];            return block === this.dataNullOffset;        };        TrieBuilder.prototype.fillBlock = function (block, start, limit, value, initialValue, overwrite) {            var pLimit = block + limit;            if (overwrite) {                for (var i = block + start; i < pLimit; i++) {                    this.data[i] = value;                }            }            else {                for (var i = block + start; i < pLimit; i++) {                    if (this.data[i] === initialValue) {                        this.data[i] = value;                    }                }            }        };        TrieBuilder.prototype.setIndex2Entry = function (i2, block) {            ++this.map[block >> UTRIE2_SHIFT_2]; /* increment first, in case block==oldBlock! */            var oldBlock = this.index2[i2];            if (0 === --this.map[oldBlock >> UTRIE2_SHIFT_2]) {                this.releaseDataBlock(oldBlock);            }            this.index2[i2] = block;        };        TrieBuilder.prototype.releaseDataBlock = function (block) {            /* put this block at the front of the free-block chain */            this.map[block >> UTRIE2_SHIFT_2] = -this.firstFreeBlock;            this.firstFreeBlock = block;        };        TrieBuilder.prototype.getDataBlock = function (c, forLSCP) {            var i2 = this.getIndex2Block(c, forLSCP);            i2 += (c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;            var oldBlock = this.index2[i2];            if (this.isWritableBlock(oldBlock)) {                return oldBlock;            }            /* allocate a new data block */            var newBlock = this.allocDataBlock(oldBlock);            this.setIndex2Entry(i2, newBlock);            return newBlock;        };        TrieBuilder.prototype.isWritableBlock = function (block) {            return block !== this.dataNullOffset && 1 === this.map[block >> UTRIE2_SHIFT_2];        };        TrieBuilder.prototype.getIndex2Block = function (c, forLSCP) {            if (c >= 0xd800 && c < 0xdc00 && forLSCP) {                return UTRIE2_LSCP_INDEX_2_OFFSET;            }            var i1 = c >> UTRIE2_SHIFT_1;            var i2 = this.index1[i1];            if (i2 === this.index2NullOffset) {                i2 = this.allocIndex2Block();                this.index1[i1] = i2;            }            return i2;        };        TrieBuilder.prototype.allocDataBlock = function (copyBlock) {            var newBlock;            if (this.firstFreeBlock !== 0) {                /* get the first free block */                newBlock = this.firstFreeBlock;                this.firstFreeBlock = -this.map[newBlock >> UTRIE2_SHIFT_2];            }            else {                /* get a new block from the high end */                newBlock = this.dataLength;                var newTop = newBlock + UTRIE2_DATA_BLOCK_LENGTH;                if (newTop > this.dataCapacity) {                    var capacity = void 0;                    /* out of memory in the data array */                    if (this.dataCapacity < UNEWTRIE2_MEDIUM_DATA_LENGTH) {                        capacity = UNEWTRIE2_MEDIUM_DATA_LENGTH;                    }                    else if (this.dataCapacity < UNEWTRIE2_MAX_DATA_LENGTH) {                        capacity = UNEWTRIE2_MAX_DATA_LENGTH;                    }                    else {                        /*                         * Should never occur.                         * Either UNEWTRIE2_MAX_DATA_LENGTH is incorrect,                         * or the code writes more values than should be possible.                         */                        throw new Error('Internal error in Trie creation.');                    }                    var newData = new Uint32Array(capacity);                    newData.set(this.data.subarray(0, this.dataLength));                    this.data = newData;                    this.dataCapacity = capacity;                }                this.dataLength = newTop;            }            this.data.set(this.data.subarray(copyBlock, copyBlock + UTRIE2_DATA_BLOCK_LENGTH), newBlock);            this.map[newBlock >> UTRIE2_SHIFT_2] = 0;            return newBlock;        };        TrieBuilder.prototype.allocIndex2Block = function () {            var newBlock = this.index2Length;            var newTop = newBlock + UTRIE2_INDEX_2_BLOCK_LENGTH;            if (newTop > this.index2.length) {                throw new Error('Internal error in Trie creation.');                /*                 * Should never occur.                 * Either UTRIE2_MAX_BUILD_TIME_INDEX_LENGTH is incorrect,                 * or the code writes more values than should be possible.                 */            }            this.index2Length = newTop;            this.index2.set(this.index2.subarray(this.index2NullOffset, this.index2NullOffset + UTRIE2_INDEX_2_BLOCK_LENGTH), newBlock);            return newBlock;        };        return TrieBuilder;    }());    var serializeBase64 = function (trie) {        var index = trie.index;        var data = trie.data;        if (!(index instanceof Uint16Array) || !(data instanceof Uint16Array || data instanceof Uint32Array)) {            throw new Error('TrieBuilder serializer only support TypedArrays');        }        var headerLength = Uint32Array.BYTES_PER_ELEMENT * 6;        var bufferLength = headerLength + index.byteLength + data.byteLength;        var buffer = new ArrayBuffer(Math.ceil(bufferLength / 4) * 4);        var view32 = new Uint32Array(buffer);        var view16 = new Uint16Array(buffer);        view32[0] = trie.initialValue;        view32[1] = trie.errorValue;        view32[2] = trie.highStart;        view32[3] = trie.highValueIndex;        view32[4] = index.byteLength;        // $FlowFixMe        view32[5] = data.BYTES_PER_ELEMENT;        view16.set(index, headerLength / Uint16Array.BYTES_PER_ELEMENT);        if (data.BYTES_PER_ELEMENT === Uint16Array.BYTES_PER_ELEMENT) {            view16.set(data, (headerLength + index.byteLength) / Uint16Array.BYTES_PER_ELEMENT);        }        else {            view32.set(data, Math.ceil((headerLength + index.byteLength) / Uint32Array.BYTES_PER_ELEMENT));        }        return [encode(new Uint8Array(buffer)), buffer.byteLength];    };    exports.Trie = Trie;    exports.TrieBuilder = TrieBuilder;    exports.createTrieFromBase64 = createTrieFromBase64;    exports.serializeBase64 = serializeBase64;    Object.defineProperty(exports, '__esModule', { value: true });})));//# sourceMappingURL=utrie.umd.js.map
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