| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101 | /* * utrie 1.0.2 <https://github.com/niklasvh/utrie> * Copyright (c) 2022 Niklas von Hertzen <https://hertzen.com> * Released under MIT License */var chars$1 = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';// Use a lookup table to find the index.var lookup$1 = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256);for (var i$1 = 0; i$1 < chars$1.length; i$1++) {    lookup$1[chars$1.charCodeAt(i$1)] = i$1;}var decode = function (base64) {    var bufferLength = base64.length * 0.75, len = base64.length, i, p = 0, encoded1, encoded2, encoded3, encoded4;    if (base64[base64.length - 1] === '=') {        bufferLength--;        if (base64[base64.length - 2] === '=') {            bufferLength--;        }    }    var buffer = typeof ArrayBuffer !== 'undefined' &&        typeof Uint8Array !== 'undefined' &&        typeof Uint8Array.prototype.slice !== 'undefined'        ? new ArrayBuffer(bufferLength)        : new Array(bufferLength);    var bytes = Array.isArray(buffer) ? buffer : new Uint8Array(buffer);    for (i = 0; i < len; i += 4) {        encoded1 = lookup$1[base64.charCodeAt(i)];        encoded2 = lookup$1[base64.charCodeAt(i + 1)];        encoded3 = lookup$1[base64.charCodeAt(i + 2)];        encoded4 = lookup$1[base64.charCodeAt(i + 3)];        bytes[p++] = (encoded1 << 2) | (encoded2 >> 4);        bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2);        bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63);    }    return buffer;};var polyUint16Array = function (buffer) {    var length = buffer.length;    var bytes = [];    for (var i = 0; i < length; i += 2) {        bytes.push((buffer[i + 1] << 8) | buffer[i]);    }    return bytes;};var polyUint32Array = function (buffer) {    var length = buffer.length;    var bytes = [];    for (var i = 0; i < length; i += 4) {        bytes.push((buffer[i + 3] << 24) | (buffer[i + 2] << 16) | (buffer[i + 1] << 8) | buffer[i]);    }    return bytes;};/** Shift size for getting the index-2 table offset. */var UTRIE2_SHIFT_2 = 5;/** Shift size for getting the index-1 table offset. */var UTRIE2_SHIFT_1 = 6 + 5;/** * Shift size for shifting left the index array values. * Increases possible data size with 16-bit index values at the cost * of compactability. * This requires data blocks to be aligned by UTRIE2_DATA_GRANULARITY. */var UTRIE2_INDEX_SHIFT = 2;/** * Difference between the two shift sizes, * for getting an index-1 offset from an index-2 offset. 6=11-5 */var UTRIE2_SHIFT_1_2 = UTRIE2_SHIFT_1 - UTRIE2_SHIFT_2;/** * The part of the index-2 table for U+D800..U+DBFF stores values for * lead surrogate code _units_ not code _points_. * Values for lead surrogate code _points_ are indexed with this portion of the table. * Length=32=0x20=0x400>>UTRIE2_SHIFT_2. (There are 1024=0x400 lead surrogates.) */var UTRIE2_LSCP_INDEX_2_OFFSET = 0x10000 >> UTRIE2_SHIFT_2;/** Number of entries in a data block. 32=0x20 */var UTRIE2_DATA_BLOCK_LENGTH = 1 << UTRIE2_SHIFT_2;/** Mask for getting the lower bits for the in-data-block offset. */var UTRIE2_DATA_MASK = UTRIE2_DATA_BLOCK_LENGTH - 1;var UTRIE2_LSCP_INDEX_2_LENGTH = 0x400 >> UTRIE2_SHIFT_2;/** Count the lengths of both BMP pieces. 2080=0x820 */var UTRIE2_INDEX_2_BMP_LENGTH = UTRIE2_LSCP_INDEX_2_OFFSET + UTRIE2_LSCP_INDEX_2_LENGTH;/** * The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820. * Length 32=0x20 for lead bytes C0..DF, regardless of UTRIE2_SHIFT_2. */var UTRIE2_UTF8_2B_INDEX_2_OFFSET = UTRIE2_INDEX_2_BMP_LENGTH;var UTRIE2_UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6; /* U+0800 is the first code point after 2-byte UTF-8 *//** * The index-1 table, only used for supplementary code points, at offset 2112=0x840. * Variable length, for code points up to highStart, where the last single-value range starts. * Maximum length 512=0x200=0x100000>>UTRIE2_SHIFT_1. * (For 0x100000 supplementary code points U+10000..U+10ffff.) * * The part of the index-2 table for supplementary code points starts * after this index-1 table. * * Both the index-1 table and the following part of the index-2 table * are omitted completely if there is only BMP data. */var UTRIE2_INDEX_1_OFFSET = UTRIE2_UTF8_2B_INDEX_2_OFFSET + UTRIE2_UTF8_2B_INDEX_2_LENGTH;/** * Number of index-1 entries for the BMP. 32=0x20 * This part of the index-1 table is omitted from the serialized form. */var UTRIE2_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> UTRIE2_SHIFT_1;/** Number of entries in an index-2 block. 64=0x40 */var UTRIE2_INDEX_2_BLOCK_LENGTH = 1 << UTRIE2_SHIFT_1_2;/** Mask for getting the lower bits for the in-index-2-block offset. */var UTRIE2_INDEX_2_MASK = UTRIE2_INDEX_2_BLOCK_LENGTH - 1;var slice16 = function (view, start, end) {    if (view.slice) {        return view.slice(start, end);    }    return new Uint16Array(Array.prototype.slice.call(view, start, end));};var slice32 = function (view, start, end) {    if (view.slice) {        return view.slice(start, end);    }    return new Uint32Array(Array.prototype.slice.call(view, start, end));};var createTrieFromBase64 = function (base64, _byteLength) {    var buffer = decode(base64);    var view32 = Array.isArray(buffer) ? polyUint32Array(buffer) : new Uint32Array(buffer);    var view16 = Array.isArray(buffer) ? polyUint16Array(buffer) : new Uint16Array(buffer);    var headerLength = 24;    var index = slice16(view16, headerLength / 2, view32[4] / 2);    var data = view32[5] === 2        ? slice16(view16, (headerLength + view32[4]) / 2)        : slice32(view32, Math.ceil((headerLength + view32[4]) / 4));    return new Trie(view32[0], view32[1], view32[2], view32[3], index, data);};var Trie = /** @class */ (function () {    function Trie(initialValue, errorValue, highStart, highValueIndex, index, data) {        this.initialValue = initialValue;        this.errorValue = errorValue;        this.highStart = highStart;        this.highValueIndex = highValueIndex;        this.index = index;        this.data = data;    }    /**     * Get the value for a code point as stored in the Trie.     *     * @param codePoint the code point     * @return the value     */    Trie.prototype.get = function (codePoint) {        var ix;        if (codePoint >= 0) {            if (codePoint < 0x0d800 || (codePoint > 0x0dbff && codePoint <= 0x0ffff)) {                // Ordinary BMP code point, excluding leading surrogates.                // BMP uses a single level lookup.  BMP index starts at offset 0 in the Trie2 index.                // 16 bit data is stored in the index array itself.                ix = this.index[codePoint >> UTRIE2_SHIFT_2];                ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);                return this.data[ix];            }            if (codePoint <= 0xffff) {                // Lead Surrogate Code Point.  A Separate index section is stored for                // lead surrogate code units and code points.                //   The main index has the code unit data.                //   For this function, we need the code point data.                // Note: this expression could be refactored for slightly improved efficiency, but                //       surrogate code points will be so rare in practice that it's not worth it.                ix = this.index[UTRIE2_LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> UTRIE2_SHIFT_2)];                ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);                return this.data[ix];            }            if (codePoint < this.highStart) {                // Supplemental code point, use two-level lookup.                ix = UTRIE2_INDEX_1_OFFSET - UTRIE2_OMITTED_BMP_INDEX_1_LENGTH + (codePoint >> UTRIE2_SHIFT_1);                ix = this.index[ix];                ix += (codePoint >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;                ix = this.index[ix];                ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);                return this.data[ix];            }            if (codePoint <= 0x10ffff) {                return this.data[this.highValueIndex];            }        }        // Fall through.  The code point is outside of the legal range of 0..0x10ffff.        return this.errorValue;    };    return Trie;}());/* * base64-arraybuffer 1.0.2 <https://github.com/niklasvh/base64-arraybuffer> * Copyright (c) 2022 Niklas von Hertzen <https://hertzen.com> * Released under MIT License */var chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';// Use a lookup table to find the index.var lookup = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256);for (var i = 0; i < chars.length; i++) {    lookup[chars.charCodeAt(i)] = i;}var encode = function (arraybuffer) {    var bytes = new Uint8Array(arraybuffer), i, len = bytes.length, base64 = '';    for (i = 0; i < len; i += 3) {        base64 += chars[bytes[i] >> 2];        base64 += chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)];        base64 += chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)];        base64 += chars[bytes[i + 2] & 63];    }    if (len % 3 === 2) {        base64 = base64.substring(0, base64.length - 1) + '=';    }    else if (len % 3 === 1) {        base64 = base64.substring(0, base64.length - 2) + '==';    }    return base64;};/** * Trie2 constants, defining shift widths, index array lengths, etc. * * These are needed for the runtime macros but users can treat these as * implementation details and skip to the actual public API further below. */// const UTRIE2_OPTIONS_VALUE_BITS_MASK = 0x000f;/** Number of code points per index-1 table entry. 2048=0x800 */var UTRIE2_CP_PER_INDEX_1_ENTRY = 1 << UTRIE2_SHIFT_1;/** The alignment size of a data block. Also the granularity for compaction. */var UTRIE2_DATA_GRANULARITY = 1 << UTRIE2_INDEX_SHIFT;/* Fixed layout of the first part of the index array. ------------------- *//** * The BMP part of the index-2 table is fixed and linear and starts at offset 0. * Length=2048=0x800=0x10000>>UTRIE2_SHIFT_2. */var UTRIE2_INDEX_2_OFFSET = 0;var UTRIE2_MAX_INDEX_1_LENGTH = 0x100000 >> UTRIE2_SHIFT_1;/* * Fixed layout of the first part of the data array. ----------------------- * Starts with 4 blocks (128=0x80 entries) for ASCII. *//** * The illegal-UTF-8 data block follows the ASCII block, at offset 128=0x80. * Used with linear access for single bytes 0..0xbf for simple error handling. * Length 64=0x40, not UTRIE2_DATA_BLOCK_LENGTH. */var UTRIE2_BAD_UTF8_DATA_OFFSET = 0x80;/** The start of non-linear-ASCII data blocks, at offset 192=0xc0. */var UTRIE2_DATA_START_OFFSET = 0xc0;/* Building a Trie2 ---------------------------------------------------------- *//* * These definitions are mostly needed by utrie2_builder.c, but also by * utrie2_get32() and utrie2_enum(). *//* * At build time, leave a gap in the index-2 table, * at least as long as the maximum lengths of the 2-byte UTF-8 index-2 table * and the supplementary index-1 table. * Round up to UTRIE2_INDEX_2_BLOCK_LENGTH for proper compacting. */var UNEWTRIE2_INDEX_GAP_OFFSET = UTRIE2_INDEX_2_BMP_LENGTH;var UNEWTRIE2_INDEX_GAP_LENGTH = (UTRIE2_UTF8_2B_INDEX_2_LENGTH + UTRIE2_MAX_INDEX_1_LENGTH + UTRIE2_INDEX_2_MASK) & ~UTRIE2_INDEX_2_MASK;/** * Maximum length of the build-time index-2 array. * Maximum number of Unicode code points (0x110000) shifted right by UTRIE2_SHIFT_2, * plus the part of the index-2 table for lead surrogate code points, * plus the build-time index gap, * plus the null index-2 block. */var UNEWTRIE2_MAX_INDEX_2_LENGTH = (0x110000 >> UTRIE2_SHIFT_2) +    UTRIE2_LSCP_INDEX_2_LENGTH +    UNEWTRIE2_INDEX_GAP_LENGTH +    UTRIE2_INDEX_2_BLOCK_LENGTH;var UNEWTRIE2_INDEX_1_LENGTH = 0x110000 >> UTRIE2_SHIFT_1;/** * Maximum length of the build-time data array. * One entry per 0x110000 code points, plus the illegal-UTF-8 block and the null block, * plus values for the 0x400 surrogate code units. */var UNEWTRIE2_MAX_DATA_LENGTH = 0x110000 + 0x40 + 0x40 + 0x400;/* Start with allocation of 16k data entries. */var UNEWTRIE2_INITIAL_DATA_LENGTH = 1 << 14;/* Grow about 8x each time. */var UNEWTRIE2_MEDIUM_DATA_LENGTH = 1 << 17;/** The null index-2 block, following the gap in the index-2 table. */var UNEWTRIE2_INDEX_2_NULL_OFFSET = UNEWTRIE2_INDEX_GAP_OFFSET + UNEWTRIE2_INDEX_GAP_LENGTH;/** The start of allocated index-2 blocks. */var UNEWTRIE2_INDEX_2_START_OFFSET = UNEWTRIE2_INDEX_2_NULL_OFFSET + UTRIE2_INDEX_2_BLOCK_LENGTH;/** * The null data block. * Length 64=0x40 even if UTRIE2_DATA_BLOCK_LENGTH is smaller, * to work with 6-bit trail bytes from 2-byte UTF-8. */var UNEWTRIE2_DATA_NULL_OFFSET = UTRIE2_DATA_START_OFFSET;/** The start of allocated data blocks. */var UNEWTRIE2_DATA_START_OFFSET = UNEWTRIE2_DATA_NULL_OFFSET + 0x40;/** * The start of data blocks for U+0800 and above. * Below, compaction uses a block length of 64 for 2-byte UTF-8. * From here on, compaction uses UTRIE2_DATA_BLOCK_LENGTH. * Data values for 0x780 code points beyond ASCII. */var UNEWTRIE2_DATA_0800_OFFSET = UNEWTRIE2_DATA_START_OFFSET + 0x780;/** * Maximum length of the runtime index array. * Limited by its own 16-bit index values, and by uint16_t UTrie2Header.indexLength. * (The actual maximum length is lower, * (0x110000>>UTRIE2_SHIFT_2)+UTRIE2_UTF8_2B_INDEX_2_LENGTH+UTRIE2_MAX_INDEX_1_LENGTH.) */var UTRIE2_MAX_INDEX_LENGTH = 0xffff;/** * Maximum length of the runtime data array. * Limited by 16-bit index values that are left-shifted by UTRIE2_INDEX_SHIFT, * and by uint16_t UTrie2Header.shiftedDataLength. */var UTRIE2_MAX_DATA_LENGTH = 0xffff << UTRIE2_INDEX_SHIFT;var BITS_16 = 16;var BITS_32 = 32;var isHighSurrogate = function (c) { return c >= 0xd800 && c <= 0xdbff; };var equalInt = function (a, s, t, length) {    for (var i = 0; i < length; i++) {        if (a[s + i] !== a[t + i]) {            return false;        }    }    return true;};var TrieBuilder = /** @class */ (function () {    function TrieBuilder(initialValue, errorValue) {        if (initialValue === void 0) { initialValue = 0; }        if (errorValue === void 0) { errorValue = 0; }        this.initialValue = initialValue;        this.errorValue = errorValue;        this.highStart = 0x110000;        this.data = new Uint32Array(UNEWTRIE2_INITIAL_DATA_LENGTH);        this.dataCapacity = UNEWTRIE2_INITIAL_DATA_LENGTH;        this.highStart = 0x110000;        this.firstFreeBlock = 0; /* no free block in the list */        this.isCompacted = false;        this.index1 = new Uint32Array(UNEWTRIE2_INDEX_1_LENGTH);        this.index2 = new Uint32Array(UNEWTRIE2_MAX_INDEX_2_LENGTH);        /*         * Multi-purpose per-data-block table.         *         * Before compacting:         *         * Per-data-block reference counters/free-block list.         *  0: unused         * >0: reference counter (number of index-2 entries pointing here)         * <0: next free data block in free-block list         *         * While compacting:         *         * Map of adjusted indexes, used in compactData() and compactIndex2().         * Maps from original indexes to new ones.         */        this.map = new Uint32Array(UNEWTRIE2_MAX_DATA_LENGTH >> UTRIE2_SHIFT_2);        /*         * preallocate and reset         * - ASCII         * - the bad-UTF-8-data block         * - the null data block         */        var i, j;        for (i = 0; i < 0x80; ++i) {            this.data[i] = initialValue;        }        for (; i < 0xc0; ++i) {            this.data[i] = errorValue;        }        for (i = UNEWTRIE2_DATA_NULL_OFFSET; i < UNEWTRIE2_DATA_START_OFFSET; ++i) {            this.data[i] = initialValue;        }        this.dataNullOffset = UNEWTRIE2_DATA_NULL_OFFSET;        this.dataLength = UNEWTRIE2_DATA_START_OFFSET;        /* set the index-2 indexes for the 2=0x80>>UTRIE2_SHIFT_2 ASCII data blocks */        for (i = 0, j = 0; j < 0x80; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {            this.index2[i] = j;            this.map[i] = 1;        }        /* reference counts for the bad-UTF-8-data block */        for (; j < 0xc0; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {            this.map[i] = 0;        }        /*         * Reference counts for the null data block: all blocks except for the ASCII blocks.         * Plus 1 so that we don't drop this block during compaction.         * Plus as many as needed for lead surrogate code points.         */        /* i==newTrie->dataNullOffset */        this.map[i++] = (0x110000 >> UTRIE2_SHIFT_2) - (0x80 >> UTRIE2_SHIFT_2) + 1 + UTRIE2_LSCP_INDEX_2_LENGTH;        j += UTRIE2_DATA_BLOCK_LENGTH;        for (; j < UNEWTRIE2_DATA_START_OFFSET; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {            this.map[i] = 0;        }        /*         * set the remaining indexes in the BMP index-2 block         * to the null data block         */        for (i = 0x80 >> UTRIE2_SHIFT_2; i < UTRIE2_INDEX_2_BMP_LENGTH; ++i) {            this.index2[i] = UNEWTRIE2_DATA_NULL_OFFSET;        }        /*         * Fill the index gap with impossible values so that compaction         * does not overlap other index-2 blocks with the gap.         */        for (i = 0; i < UNEWTRIE2_INDEX_GAP_LENGTH; ++i) {            this.index2[UNEWTRIE2_INDEX_GAP_OFFSET + i] = -1;        }        /* set the indexes in the null index-2 block */        for (i = 0; i < UTRIE2_INDEX_2_BLOCK_LENGTH; ++i) {            this.index2[UNEWTRIE2_INDEX_2_NULL_OFFSET + i] = UNEWTRIE2_DATA_NULL_OFFSET;        }        this.index2NullOffset = UNEWTRIE2_INDEX_2_NULL_OFFSET;        this.index2Length = UNEWTRIE2_INDEX_2_START_OFFSET;        /* set the index-1 indexes for the linear index-2 block */        for (i = 0, j = 0; i < UTRIE2_OMITTED_BMP_INDEX_1_LENGTH; ++i, j += UTRIE2_INDEX_2_BLOCK_LENGTH) {            this.index1[i] = j;        }        /* set the remaining index-1 indexes to the null index-2 block */        for (; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) {            this.index1[i] = UNEWTRIE2_INDEX_2_NULL_OFFSET;        }        /*         * Preallocate and reset data for U+0080..U+07ff,         * for 2-byte UTF-8 which will be compacted in 64-blocks         * even if UTRIE2_DATA_BLOCK_LENGTH is smaller.         */        for (i = 0x80; i < 0x800; i += UTRIE2_DATA_BLOCK_LENGTH) {            this.set(i, initialValue);        }    }    /**     * Set a value for a code point.     *     * @param c the code point     * @param value the value     */    TrieBuilder.prototype.set = function (c, value) {        if (c < 0 || c > 0x10ffff) {            throw new Error('Invalid code point.');        }        this._set(c, true, value);        return this;    };    /**     * Set a value in a range of code points [start..end].     * All code points c with start<=c<=end will get the value if     * overwrite is TRUE or if the old value is the initial value.     *     * @param start the first code point to get the value     * @param end the last code point to get the value (inclusive)     * @param value the value     * @param overwrite flag for whether old non-initial values are to be overwritten     */    TrieBuilder.prototype.setRange = function (start, end, value, overwrite) {        if (overwrite === void 0) { overwrite = false; }        /*         * repeat value in [start..end]         * mark index values for repeat-data blocks by setting bit 31 of the index values         * fill around existing values if any, if(overwrite)         */        var block, rest, repeatBlock;        if (start > 0x10ffff || start < 0 || end > 0x10ffff || end < 0 || start > end) {            throw new Error('Invalid code point range.');        }        if (!overwrite && value === this.initialValue) {            return this; /* nothing to do */        }        if (this.isCompacted) {            throw new Error('Trie was already compacted');        }        var limit = end + 1;        if ((start & UTRIE2_DATA_MASK) !== 0) {            /* set partial block at [start..following block boundary[ */            block = this.getDataBlock(start, true);            var nextStart = (start + UTRIE2_DATA_BLOCK_LENGTH) & ~UTRIE2_DATA_MASK;            if (nextStart <= limit) {                this.fillBlock(block, start & UTRIE2_DATA_MASK, UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite);                start = nextStart;            }            else {                this.fillBlock(block, start & UTRIE2_DATA_MASK, limit & UTRIE2_DATA_MASK, value, this.initialValue, overwrite);                return this;            }        }        /* number of positions in the last, partial block */        rest = limit & UTRIE2_DATA_MASK;        /* round down limit to a block boundary */        limit &= ~UTRIE2_DATA_MASK;        /* iterate over all-value blocks */        repeatBlock = value === this.initialValue ? this.dataNullOffset : -1;        while (start < limit) {            var i2 = void 0;            var setRepeatBlock = false;            if (value === this.initialValue && this.isInNullBlock(start, true)) {                start += UTRIE2_DATA_BLOCK_LENGTH; /* nothing to do */                continue;            }            /* get index value */            i2 = this.getIndex2Block(start, true);            i2 += (start >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;            block = this.index2[i2];            if (this.isWritableBlock(block)) {                /* already allocated */                if (overwrite && block >= UNEWTRIE2_DATA_0800_OFFSET) {                    /*                     * We overwrite all values, and it's not a                     * protected (ASCII-linear or 2-byte UTF-8) block:                     * replace with the repeatBlock.                     */                    setRepeatBlock = true;                }                else {                    /* !overwrite, or protected block: just write the values into this block */                    this.fillBlock(block, 0, UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite);                }            }            else if (this.data[block] !== value && (overwrite || block === this.dataNullOffset)) {                /*                 * Set the repeatBlock instead of the null block or previous repeat block:                 *                 * If !isWritableBlock() then all entries in the block have the same value                 * because it's the null block or a range block (the repeatBlock from a previous                 * call to utrie2_setRange32()).                 * No other blocks are used multiple times before compacting.                 *                 * The null block is the only non-writable block with the initialValue because                 * of the repeatBlock initialization above. (If value==initialValue, then                 * the repeatBlock will be the null data block.)                 *                 * We set our repeatBlock if the desired value differs from the block's value,                 * and if we overwrite any data or if the data is all initial values                 * (which is the same as the block being the null block, see above).                 */                setRepeatBlock = true;            }            if (setRepeatBlock) {                if (repeatBlock >= 0) {                    this.setIndex2Entry(i2, repeatBlock);                }                else {                    /* create and set and fill the repeatBlock */                    repeatBlock = this.getDataBlock(start, true);                    this.writeBlock(repeatBlock, value);                }            }            start += UTRIE2_DATA_BLOCK_LENGTH;        }        if (rest > 0) {            /* set partial block at [last block boundary..limit[ */            block = this.getDataBlock(start, true);            this.fillBlock(block, 0, rest, value, this.initialValue, overwrite);        }        return this;    };    /**     * Get the value for a code point as stored in the Trie2.     *     * @param codePoint the code point     * @return the value     */    TrieBuilder.prototype.get = function (codePoint) {        if (codePoint < 0 || codePoint > 0x10ffff) {            return this.errorValue;        }        else {            return this._get(codePoint, true);        }    };    TrieBuilder.prototype._get = function (c, fromLSCP) {        var i2;        if (c >= this.highStart && (!(c >= 0xd800 && c < 0xdc00) || fromLSCP)) {            return this.data[this.dataLength - UTRIE2_DATA_GRANULARITY];        }        if (c >= 0xd800 && c < 0xdc00 && fromLSCP) {            i2 = UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> UTRIE2_SHIFT_2) + (c >> UTRIE2_SHIFT_2);        }        else {            i2 = this.index1[c >> UTRIE2_SHIFT_1] + ((c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK);        }        var block = this.index2[i2];        return this.data[block + (c & UTRIE2_DATA_MASK)];    };    TrieBuilder.prototype.freeze = function (valueBits) {        if (valueBits === void 0) { valueBits = BITS_32; }        var i;        var allIndexesLength;        var dataMove; /* >0 if the data is moved to the end of the index array */        /* compact if necessary */        if (!this.isCompacted) {            this.compactTrie();        }        allIndexesLength = this.highStart <= 0x10000 ? UTRIE2_INDEX_1_OFFSET : this.index2Length;        if (valueBits === BITS_16) {            // dataMove = allIndexesLength;            dataMove = 0;        }        else {            dataMove = 0;        }        /* are indexLength and dataLength within limits? */        if (        /* for unshifted indexLength */        allIndexesLength > UTRIE2_MAX_INDEX_LENGTH ||            /* for unshifted dataNullOffset */            dataMove + this.dataNullOffset > 0xffff ||            /* for unshifted 2-byte UTF-8 index-2 values */            dataMove + UNEWTRIE2_DATA_0800_OFFSET > 0xffff ||            /* for shiftedDataLength */            dataMove + this.dataLength > UTRIE2_MAX_DATA_LENGTH) {            throw new Error('Trie data is too large.');        }        var index = new Uint16Array(allIndexesLength);        /* write the index-2 array values shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove */        var destIdx = 0;        for (i = 0; i < UTRIE2_INDEX_2_BMP_LENGTH; i++) {            index[destIdx++] = (this.index2[i] + dataMove) >> UTRIE2_INDEX_SHIFT;        }        /* write UTF-8 2-byte index-2 values, not right-shifted */        for (i = 0; i < 0xc2 - 0xc0; ++i) {            /* C0..C1 */            index[destIdx++] = dataMove + UTRIE2_BAD_UTF8_DATA_OFFSET;        }        for (; i < 0xe0 - 0xc0; ++i) {            /* C2..DF */            index[destIdx++] = dataMove + this.index2[i << (6 - UTRIE2_SHIFT_2)];        }        if (this.highStart > 0x10000) {            var index1Length = (this.highStart - 0x10000) >> UTRIE2_SHIFT_1;            var index2Offset = UTRIE2_INDEX_2_BMP_LENGTH + UTRIE2_UTF8_2B_INDEX_2_LENGTH + index1Length;            /* write 16-bit index-1 values for supplementary code points */            for (i = 0; i < index1Length; i++) {                index[destIdx++] = UTRIE2_INDEX_2_OFFSET + this.index1[i + UTRIE2_OMITTED_BMP_INDEX_1_LENGTH];            }            /*             * write the index-2 array values for supplementary code points,             * shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove             */            for (i = 0; i < this.index2Length - index2Offset; i++) {                index[destIdx++] = (dataMove + this.index2[index2Offset + i]) >> UTRIE2_INDEX_SHIFT;            }        }        /* write the 16/32-bit data array */        switch (valueBits) {            case BITS_16:                /* write 16-bit data values */                var data16 = new Uint16Array(this.dataLength);                for (i = 0; i < this.dataLength; i++) {                    data16[i] = this.data[i];                }                return new Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data16);            case BITS_32:                /* write 32-bit data values */                var data32 = new Uint32Array(this.dataLength);                for (i = 0; i < this.dataLength; i++) {                    data32[i] = this.data[i];                }                return new Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data32);            default:                throw new Error('Bits should be either 16 or 32');        }    };    /*     * Find the start of the last range in the trie by enumerating backward.     * Indexes for supplementary code points higher than this will be omitted.     */    TrieBuilder.prototype.findHighStart = function (highValue) {        var value;        var i2, j, i2Block, prevI2Block, block, prevBlock;        /* set variables for previous range */        if (highValue === this.initialValue) {            prevI2Block = this.index2NullOffset;            prevBlock = this.dataNullOffset;        }        else {            prevI2Block = -1;            prevBlock = -1;        }        var prev = 0x110000;        /* enumerate index-2 blocks */        var i1 = UNEWTRIE2_INDEX_1_LENGTH;        var c = prev;        while (c > 0) {            i2Block = this.index1[--i1];            if (i2Block === prevI2Block) {                /* the index-2 block is the same as the previous one, and filled with highValue */                c -= UTRIE2_CP_PER_INDEX_1_ENTRY;                continue;            }            prevI2Block = i2Block;            if (i2Block === this.index2NullOffset) {                /* this is the null index-2 block */                if (highValue !== this.initialValue) {                    return c;                }                c -= UTRIE2_CP_PER_INDEX_1_ENTRY;            }            else {                /* enumerate data blocks for one index-2 block */                for (i2 = UTRIE2_INDEX_2_BLOCK_LENGTH; i2 > 0;) {                    block = this.index2[i2Block + --i2];                    if (block === prevBlock) {                        /* the block is the same as the previous one, and filled with highValue */                        c -= UTRIE2_DATA_BLOCK_LENGTH;                        continue;                    }                    prevBlock = block;                    if (block === this.dataNullOffset) {                        /* this is the null data block */                        if (highValue !== this.initialValue) {                            return c;                        }                        c -= UTRIE2_DATA_BLOCK_LENGTH;                    }                    else {                        for (j = UTRIE2_DATA_BLOCK_LENGTH; j > 0;) {                            value = this.data[block + --j];                            if (value !== highValue) {                                return c;                            }                            --c;                        }                    }                }            }        }        /* deliver last range */        return 0;    };    /*     * Compact a build-time trie.     *     * The compaction     * - removes blocks that are identical with earlier ones     * - overlaps adjacent blocks as much as possible (if overlap==TRUE)     * - moves blocks in steps of the data granularity     * - moves and overlaps blocks that overlap with multiple values in the overlap region     *     * It does not     * - try to move and overlap blocks that are not already adjacent     */    TrieBuilder.prototype.compactData = function () {        var start, movedStart;        var blockLength, overlap;        var i, mapIndex, blockCount;        /* do not compact linear-ASCII data */        var newStart = UTRIE2_DATA_START_OFFSET;        for (start = 0, i = 0; start < newStart; start += UTRIE2_DATA_BLOCK_LENGTH, ++i) {            this.map[i] = start;        }        /*         * Start with a block length of 64 for 2-byte UTF-8,         * then switch to UTRIE2_DATA_BLOCK_LENGTH.         */        blockLength = 64;        blockCount = blockLength >> UTRIE2_SHIFT_2;        for (start = newStart; start < this.dataLength;) {            /*             * start: index of first entry of current block             * newStart: index where the current block is to be moved             *           (right after current end of already-compacted data)             */            if (start === UNEWTRIE2_DATA_0800_OFFSET) {                blockLength = UTRIE2_DATA_BLOCK_LENGTH;                blockCount = 1;            }            /* skip blocks that are not used */            if (this.map[start >> UTRIE2_SHIFT_2] <= 0) {                /* advance start to the next block */                start += blockLength;                /* leave newStart with the previous block! */                continue;            }            /* search for an identical block */            movedStart = this.findSameDataBlock(newStart, start, blockLength);            if (movedStart >= 0) {                /* found an identical block, set the other block's index value for the current block */                for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {                    this.map[mapIndex++] = movedStart;                    movedStart += UTRIE2_DATA_BLOCK_LENGTH;                }                /* advance start to the next block */                start += blockLength;                /* leave newStart with the previous block! */                continue;            }            /* see if the beginning of this block can be overlapped with the end of the previous block */            /* look for maximum overlap (modulo granularity) with the previous, adjacent block */            for (overlap = blockLength - UTRIE2_DATA_GRANULARITY; overlap > 0 && !equalInt(this.data, newStart - overlap, start, overlap); overlap -= UTRIE2_DATA_GRANULARITY) { }            if (overlap > 0 || newStart < start) {                /* some overlap, or just move the whole block */                movedStart = newStart - overlap;                for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {                    this.map[mapIndex++] = movedStart;                    movedStart += UTRIE2_DATA_BLOCK_LENGTH;                }                /* move the non-overlapping indexes to their new positions */                start += overlap;                for (i = blockLength - overlap; i > 0; --i) {                    this.data[newStart++] = this.data[start++];                }            }            else {                /* no overlap && newStart==start */                for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {                    this.map[mapIndex++] = start;                    start += UTRIE2_DATA_BLOCK_LENGTH;                }                newStart = start;            }        }        /* now adjust the index-2 table */        for (i = 0; i < this.index2Length; ++i) {            if (i === UNEWTRIE2_INDEX_GAP_OFFSET) {                /* Gap indexes are invalid (-1). Skip over the gap. */                i += UNEWTRIE2_INDEX_GAP_LENGTH;            }            this.index2[i] = this.map[this.index2[i] >> UTRIE2_SHIFT_2];        }        this.dataNullOffset = this.map[this.dataNullOffset >> UTRIE2_SHIFT_2];        /* ensure dataLength alignment */        while ((newStart & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) {            this.data[newStart++] = this.initialValue;        }        this.dataLength = newStart;    };    TrieBuilder.prototype.findSameDataBlock = function (dataLength, otherBlock, blockLength) {        var block = 0;        /* ensure that we do not even partially get past dataLength */        dataLength -= blockLength;        for (; block <= dataLength; block += UTRIE2_DATA_GRANULARITY) {            if (equalInt(this.data, block, otherBlock, blockLength)) {                return block;            }        }        return -1;    };    TrieBuilder.prototype.compactTrie = function () {        var highValue = this.get(0x10ffff);        /* find highStart and round it up */        var localHighStart = this.findHighStart(highValue);        localHighStart = (localHighStart + (UTRIE2_CP_PER_INDEX_1_ENTRY - 1)) & ~(UTRIE2_CP_PER_INDEX_1_ENTRY - 1);        if (localHighStart === 0x110000) {            highValue = this.errorValue;        }        /*         * Set trie->highStart only after utrie2_get32(trie, highStart).         * Otherwise utrie2_get32(trie, highStart) would try to read the highValue.         */        this.highStart = localHighStart;        if (this.highStart < 0x110000) {            /* Blank out [highStart..10ffff] to release associated data blocks. */            var suppHighStart = this.highStart <= 0x10000 ? 0x10000 : this.highStart;            this.setRange(suppHighStart, 0x10ffff, this.initialValue, true);        }        this.compactData();        if (this.highStart > 0x10000) {            this.compactIndex2();        }        /*         * Store the highValue in the data array and round up the dataLength.         * Must be done after compactData() because that assumes that dataLength         * is a multiple of UTRIE2_DATA_BLOCK_LENGTH.         */        this.data[this.dataLength++] = highValue;        while ((this.dataLength & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) {            this.data[this.dataLength++] = this.initialValue;        }        this.isCompacted = true;    };    TrieBuilder.prototype.compactIndex2 = function () {        var i, start, movedStart, overlap;        /* do not compact linear-BMP index-2 blocks */        var newStart = UTRIE2_INDEX_2_BMP_LENGTH;        for (start = 0, i = 0; start < newStart; start += UTRIE2_INDEX_2_BLOCK_LENGTH, ++i) {            this.map[i] = start;        }        /* Reduce the index table gap to what will be needed at runtime. */        newStart += UTRIE2_UTF8_2B_INDEX_2_LENGTH + ((this.highStart - 0x10000) >> UTRIE2_SHIFT_1);        for (start = UNEWTRIE2_INDEX_2_NULL_OFFSET; start < this.index2Length;) {            /*             * start: index of first entry of current block             * newStart: index where the current block is to be moved             *           (right after current end of already-compacted data)             */            /* search for an identical block */            if ((movedStart = this.findSameIndex2Block(newStart, start)) >= 0) {                /* found an identical block, set the other block's index value for the current block */                this.map[start >> UTRIE2_SHIFT_1_2] = movedStart;                /* advance start to the next block */                start += UTRIE2_INDEX_2_BLOCK_LENGTH;                /* leave newStart with the previous block! */                continue;            }            /* see if the beginning of this block can be overlapped with the end of the previous block */            /* look for maximum overlap with the previous, adjacent block */            for (overlap = UTRIE2_INDEX_2_BLOCK_LENGTH - 1; overlap > 0 && !equalInt(this.index2, newStart - overlap, start, overlap); --overlap) { }            if (overlap > 0 || newStart < start) {                /* some overlap, or just move the whole block */                this.map[start >> UTRIE2_SHIFT_1_2] = newStart - overlap;                /* move the non-overlapping indexes to their new positions */                start += overlap;                for (i = UTRIE2_INDEX_2_BLOCK_LENGTH - overlap; i > 0; --i) {                    this.index2[newStart++] = this.index2[start++];                }            }            else {                /* no overlap && newStart==start */ this.map[start >> UTRIE2_SHIFT_1_2] = start;                start += UTRIE2_INDEX_2_BLOCK_LENGTH;                newStart = start;            }        }        /* now adjust the index-1 table */        for (i = 0; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) {            this.index1[i] = this.map[this.index1[i] >> UTRIE2_SHIFT_1_2];        }        this.index2NullOffset = this.map[this.index2NullOffset >> UTRIE2_SHIFT_1_2];        /*         * Ensure data table alignment:         * Needs to be granularity-aligned for 16-bit trie         * (so that dataMove will be down-shiftable),         * and 2-aligned for uint32_t data.         */        while ((newStart & ((UTRIE2_DATA_GRANULARITY - 1) | 1)) !== 0) {            /* Arbitrary value: 0x3fffc not possible for real data. */            this.index2[newStart++] = 0x0000ffff << UTRIE2_INDEX_SHIFT;        }        this.index2Length = newStart;    };    TrieBuilder.prototype.findSameIndex2Block = function (index2Length, otherBlock) {        /* ensure that we do not even partially get past index2Length */        index2Length -= UTRIE2_INDEX_2_BLOCK_LENGTH;        for (var block = 0; block <= index2Length; ++block) {            if (equalInt(this.index2, block, otherBlock, UTRIE2_INDEX_2_BLOCK_LENGTH)) {                return block;            }        }        return -1;    };    TrieBuilder.prototype._set = function (c, forLSCP, value) {        if (this.isCompacted) {            throw new Error('Trie was already compacted');        }        var block = this.getDataBlock(c, forLSCP);        this.data[block + (c & UTRIE2_DATA_MASK)] = value;        return this;    };    TrieBuilder.prototype.writeBlock = function (block, value) {        var limit = block + UTRIE2_DATA_BLOCK_LENGTH;        while (block < limit) {            this.data[block++] = value;        }    };    TrieBuilder.prototype.isInNullBlock = function (c, forLSCP) {        var i2 = isHighSurrogate(c) && forLSCP            ? UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> UTRIE2_SHIFT_2) + (c >> UTRIE2_SHIFT_2)            : this.index1[c >> UTRIE2_SHIFT_1] + ((c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK);        var block = this.index2[i2];        return block === this.dataNullOffset;    };    TrieBuilder.prototype.fillBlock = function (block, start, limit, value, initialValue, overwrite) {        var pLimit = block + limit;        if (overwrite) {            for (var i = block + start; i < pLimit; i++) {                this.data[i] = value;            }        }        else {            for (var i = block + start; i < pLimit; i++) {                if (this.data[i] === initialValue) {                    this.data[i] = value;                }            }        }    };    TrieBuilder.prototype.setIndex2Entry = function (i2, block) {        ++this.map[block >> UTRIE2_SHIFT_2]; /* increment first, in case block==oldBlock! */        var oldBlock = this.index2[i2];        if (0 === --this.map[oldBlock >> UTRIE2_SHIFT_2]) {            this.releaseDataBlock(oldBlock);        }        this.index2[i2] = block;    };    TrieBuilder.prototype.releaseDataBlock = function (block) {        /* put this block at the front of the free-block chain */        this.map[block >> UTRIE2_SHIFT_2] = -this.firstFreeBlock;        this.firstFreeBlock = block;    };    TrieBuilder.prototype.getDataBlock = function (c, forLSCP) {        var i2 = this.getIndex2Block(c, forLSCP);        i2 += (c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;        var oldBlock = this.index2[i2];        if (this.isWritableBlock(oldBlock)) {            return oldBlock;        }        /* allocate a new data block */        var newBlock = this.allocDataBlock(oldBlock);        this.setIndex2Entry(i2, newBlock);        return newBlock;    };    TrieBuilder.prototype.isWritableBlock = function (block) {        return block !== this.dataNullOffset && 1 === this.map[block >> UTRIE2_SHIFT_2];    };    TrieBuilder.prototype.getIndex2Block = function (c, forLSCP) {        if (c >= 0xd800 && c < 0xdc00 && forLSCP) {            return UTRIE2_LSCP_INDEX_2_OFFSET;        }        var i1 = c >> UTRIE2_SHIFT_1;        var i2 = this.index1[i1];        if (i2 === this.index2NullOffset) {            i2 = this.allocIndex2Block();            this.index1[i1] = i2;        }        return i2;    };    TrieBuilder.prototype.allocDataBlock = function (copyBlock) {        var newBlock;        if (this.firstFreeBlock !== 0) {            /* get the first free block */            newBlock = this.firstFreeBlock;            this.firstFreeBlock = -this.map[newBlock >> UTRIE2_SHIFT_2];        }        else {            /* get a new block from the high end */            newBlock = this.dataLength;            var newTop = newBlock + UTRIE2_DATA_BLOCK_LENGTH;            if (newTop > this.dataCapacity) {                var capacity = void 0;                /* out of memory in the data array */                if (this.dataCapacity < UNEWTRIE2_MEDIUM_DATA_LENGTH) {                    capacity = UNEWTRIE2_MEDIUM_DATA_LENGTH;                }                else if (this.dataCapacity < UNEWTRIE2_MAX_DATA_LENGTH) {                    capacity = UNEWTRIE2_MAX_DATA_LENGTH;                }                else {                    /*                     * Should never occur.                     * Either UNEWTRIE2_MAX_DATA_LENGTH is incorrect,                     * or the code writes more values than should be possible.                     */                    throw new Error('Internal error in Trie creation.');                }                var newData = new Uint32Array(capacity);                newData.set(this.data.subarray(0, this.dataLength));                this.data = newData;                this.dataCapacity = capacity;            }            this.dataLength = newTop;        }        this.data.set(this.data.subarray(copyBlock, copyBlock + UTRIE2_DATA_BLOCK_LENGTH), newBlock);        this.map[newBlock >> UTRIE2_SHIFT_2] = 0;        return newBlock;    };    TrieBuilder.prototype.allocIndex2Block = function () {        var newBlock = this.index2Length;        var newTop = newBlock + UTRIE2_INDEX_2_BLOCK_LENGTH;        if (newTop > this.index2.length) {            throw new Error('Internal error in Trie creation.');            /*             * Should never occur.             * Either UTRIE2_MAX_BUILD_TIME_INDEX_LENGTH is incorrect,             * or the code writes more values than should be possible.             */        }        this.index2Length = newTop;        this.index2.set(this.index2.subarray(this.index2NullOffset, this.index2NullOffset + UTRIE2_INDEX_2_BLOCK_LENGTH), newBlock);        return newBlock;    };    return TrieBuilder;}());var serializeBase64 = function (trie) {    var index = trie.index;    var data = trie.data;    if (!(index instanceof Uint16Array) || !(data instanceof Uint16Array || data instanceof Uint32Array)) {        throw new Error('TrieBuilder serializer only support TypedArrays');    }    var headerLength = Uint32Array.BYTES_PER_ELEMENT * 6;    var bufferLength = headerLength + index.byteLength + data.byteLength;    var buffer = new ArrayBuffer(Math.ceil(bufferLength / 4) * 4);    var view32 = new Uint32Array(buffer);    var view16 = new Uint16Array(buffer);    view32[0] = trie.initialValue;    view32[1] = trie.errorValue;    view32[2] = trie.highStart;    view32[3] = trie.highValueIndex;    view32[4] = index.byteLength;    // $FlowFixMe    view32[5] = data.BYTES_PER_ELEMENT;    view16.set(index, headerLength / Uint16Array.BYTES_PER_ELEMENT);    if (data.BYTES_PER_ELEMENT === Uint16Array.BYTES_PER_ELEMENT) {        view16.set(data, (headerLength + index.byteLength) / Uint16Array.BYTES_PER_ELEMENT);    }    else {        view32.set(data, Math.ceil((headerLength + index.byteLength) / Uint32Array.BYTES_PER_ELEMENT));    }    return [encode(new Uint8Array(buffer)), buffer.byteLength];};export { Trie, TrieBuilder, createTrieFromBase64, serializeBase64 };//# sourceMappingURL=utrie.es5.js.map
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